41 publication(s) trouvée(s)
Article scientifique
E-Books Preference Compared to Print Books Based on Student Perceptions: A Case of University of Fort Hare Students
Technology advent has been transforming students’ perceptions and preferences mostly on how they acquire information and learn. The way students …
Article scientifique
Designing a Theoretical Integration Framework for Mobile Learning
New technologies are rapidly changing mobile learning and making it difficult to control. In addition to educational factors and learning …
Article scientifique
Sakai: A Mobile Learning Platform
These days, humans have been witnessing related technological and social development, by means of which mobile technologies and Internet yield …
Article scientifique
Integrating Cloud World Synergy in ELT to Adults: Perspectives of Handheld Technologies
The outcomes of modern technology have turned real-world interaction into a virtual community, then into a cloud one. These giant …
Article scientifique
An Interview Report on Users’ Perception about the Usability Performance of a Mobile E-Government Application
Mobile governance enables citizens to comfortably do business with government anywhere, any time. This provides an enriching experience to users …
Article scientifique
The Effect of Mobile Digital Content Applications Based on Gamification in the Development of Psychological Well-Being
The aim of this research is to design a proposed model for Mobile Digital Content Applications Based on Gamification and …
Article scientifique
Adoption and Perceived Usefulness of Social Media by Pre-service Teachers in Nigeria
Social media networks are fundamentally changing the way we socialize, communicate, and perhaps the way students learn. This paper explored …
Article scientifique
RETRACTED: An Investigation into the Factors Influencing the Purchase Intentions of Smart Wearable Technology by Students
This paper has been retracted by the authors because it has been found that it was erroneously a duplicate submission …
Article scientifique
A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University
The importance of students’ involvement in classroom and non-classroom university courses cannot be overemphasized in the process of learning. But, …
Article scientifique
LF-ViT: Development of a Virtual Reality Guided Tour Mobile App of Landmark University Teaching and Research Farm
In this work, we designed and developed a Virtual Reality guided tour mobile app for Landmark University farms, LF-ViT. We …
Article scientifique
Development of a Mobile Application for Teaching Transmission Line Theory
The teaching of transmission line theory in electrical engineering courses must be tailored to an audience which is increasingly reluctant …
Article scientifique
NB-IoT and eMTC: Engineering results towards 5G/IoT Mobile Technologies
5G RF technology is an essential part of the wireless mobile technology. Technically, 5G is predicted to empower people-thing and …
Article scientifique
Generate a Meta-Model Content for Collaboration Space of Learning Management System Compatible with IMS-LD
The context of this work is that of designing a Instructional Management Systems - Learning Design (IMS-LD) model for collaboration …
Article scientifique
A Novel Model for Securing Mobile-based Systems against DDoS Attacks in Cloud Computing Environment
the increasing growth of mobile devices technology and Mobile-based systems with the emerging of cloud computing technology, created a Mobile …
Article scientifique
Application of Data Integrity Algorithm for Geotechnical Data Quality Management
The aim of this research work is to ensure the integrity and correction of the geotechnical database which contains anomalies. …
Article scientifique
Using Digital Smart Board to Overcome Higher Order Thinking Skills Learning Difficulties in Data Handling among Primary School Students
Data Handling at primary school involves gathering and recording information and then presenting it in a way that is meaningful …
Article scientifique
A Cross-Platform Mobile Application for Learning Programming Basics
This paper presents and discusses a new mobile application for teaching and learning programming basics. The purpose is to help …
Article scientifique
Factors that Predict Attitudinal Grouping towards SMS Advertising
This study focuses on factors that predict consumer attitudes towards short message service (SMS) advertising. The purpose of the study …
Article scientifique
Technical Quality of a Mobile SPOC
Computer based Learning Environments are mainly shaped by emerging environments such as Massive Open Online Courses (MOOCs), SPOCS (Small Private …
Article scientifique
Multi-Criteria Analysis and Advanced Comparative Study between M-learning Development Approaches
With the great advances in the world of mobile learning, development approaches are a very important challenge in designing an …